Advertised as a fresh start, the pitch is simple "welcome to the story." I've been digging through boosters and its two single-player decks over the past few weeks, and I have to admit: it really is the best entry-point for newcomers
Mutate encourages you to engage with this risk by having when-this-Mutates effects on all Mutate creatures, giving you reason to Mutate the same creature multiple times
Zuran Orb followed by Armageddon is a backbreaking swing in the game
His ability, Intimidating and Awe-Inspiring, grants a Resist bonus to any of your characters when they initiate a challenge, reducing incoming damage by two during that exchange
Although the creature you put onto the battlefield is attacking, it was never declared as an attacking creature
Creatures (28) 1 Llanowar Elves 1 Solemn Simulacrum 4 Birds of Paradise 1 Acidic Slime 1 Inferno Titan 1 Wurmcoil Engine 1 Viridian Emissary 1 Elesh Norn, Grand Cenobite 4 Blade Splicer 1 Fiend Hunter 3 Avacyn's Pilgrim 1 Geist-Honored Monk 4 Strangleroot Geist 4 Huntmaster of the Fells Lands (24) Spells (8) Phyrexian Mana was not a good look